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So, in preparation for a glorious 2017 resurrection of my game development hobby, I made some purchases earlier this year that I figured couldn’t hurt, especially at the cost they were at (thank goodness for Humble Bundle!).

The first purchase I made was a bundle that included GameMaker Studio Pro

The bundle I got included […]

Prototyping continues: The Progression

Well, what you saw last time was the progress after less than 1 week’s worth of work (hobby time, not full time). The next step was to keep making progress and adding bits and pieces to continue working on the look and feel of the blocks. Even to this day, a month later, there are […]

Prototyping Begins

Now that you have your idea, and have chosen your technology, its time to get to work. As I said before, there are many reasons for a prototype. You will want to keep track of these to make sure that your prototype is progressing toward them, otherwise you are probably going to waste time.

My […]

The contenders: some prototyping engines/toolsets

I will insert the disclaimer that this is by no means an exhaustive list. This list is more a list of things that I have compiled over the last few years, with my n00bish forays into game development. That being said, it’s a pretty good list, as I have spent quite a bit of time […]