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	<title>Journey of a Hobbyist Game Developer &#187; Coolness</title>
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		<title>All work and no play make Jerky a dull boy</title>
		<link>http://erikbriggs.me/2009/08/all-work-and-no-play-make-jerky-a-dull-boy/</link>
		<comments>http://erikbriggs.me/2009/08/all-work-and-no-play-make-jerky-a-dull-boy/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 06:37:51 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Blogging]]></category>
		<category><![CDATA[Consoles]]></category>
		<category><![CDATA[Coolness]]></category>
		<category><![CDATA[Me, Myself, and I]]></category>
		<category><![CDATA[Tomfoolery]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://erikbriggs.me/?p=173</guid>
		<description><![CDATA[<p>So if you haven&#8217;t noticed, I&#8217;ve been busy lately.  As I sit here babysitting a 4-hour file transfer for work, I am realizing that I&#8217;ve been working waaaaaay too much lately.  The good news is that I do good work, and make sure that stuff gets done.  The bad news is that it comes [...]]]></description>
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		<title>Life without an Xbox360</title>
		<link>http://erikbriggs.me/2009/04/life-without-an-xbox360/</link>
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		<pubDate>Thu, 09 Apr 2009 04:40:15 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Consoles]]></category>
		<category><![CDATA[Coolness]]></category>
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		<category><![CDATA[PS3]]></category>
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		<category><![CDATA[Xbox 360]]></category>
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		<guid isPermaLink="false">http://erikbriggs.me/?p=109</guid>
		<description><![CDATA[<p>Rue the day, my friends!  Rue it!  If you ever find yourself without one of those devices you have grown so used to, it becomes painful to go about your business.  The 360 has become that for us (my wife, son and I), but not for the reasons you might expect.  I can&#8217;t say [...]]]></description>
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		<title>OnLive to change the face of gaming?</title>
		<link>http://erikbriggs.me/2009/03/onlive-to-change-the-face-of-gaming/</link>
		<comments>http://erikbriggs.me/2009/03/onlive-to-change-the-face-of-gaming/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 09:28:42 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Coolness]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[Other Sites]]></category>
		<category><![CDATA[Speculation]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>

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		<description><![CDATA[<p>Haven&#8217;t heard of OnLive?  I hadn&#8217;t either.  Apparently they have been in operation for 7 years without anyone knowing of their existence.  That is one tight-lipped company.  Check out their site: OnLive.com</p> <p>Not to start the hype machine, but I knew this day *could* come, if the right people got together.  I follow the [...]]]></description>
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		<title>The Idea Man</title>
		<link>http://erikbriggs.me/2009/03/the-idea-man/</link>
		<comments>http://erikbriggs.me/2009/03/the-idea-man/#comments</comments>
		<pubDate>Sun, 22 Mar 2009 08:21:58 +0000</pubDate>
		<dc:creator>Erik</dc:creator>
				<category><![CDATA[Coolness]]></category>
		<category><![CDATA[HTMAG]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Indies]]></category>
		<category><![CDATA[Other Sites]]></category>
		<category><![CDATA[game development]]></category>
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		<description><![CDATA[<p>Well, before I start talking about my prototype and game idea, I wanted to talk about how I got to that point.  Ever since Project Wish, I have had a fairly active brain when it comes to game ideas.  For the most part, during my work on PW, this creativity went towards PW&#8217;s goals, [...]]]></description>
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