Ok, so I don’t just try and make games, but I can play them too. I am quite proud of this one, since this game required more skill than any I have ever played and beat before. Here is my attempts of the final level of the game. This level is the hardest by a long [...]
So I was reading TIG yesterday about an interview with Braid-creator Jonathan Blow. It seemed like a pretty good read, and I had nothing better to do, so I read some of the comments. It didn’t take long to see that TIG is full of anonymous children who think TIG is their playground to whine about [...]
I was on the #xna channel last night and someone linked up the best resignation ever. He work(ed) for 2k Australia and just dropped the mother-of-all-resignation letters on them. See for yourself:
Link
Indie game development ftw! That is truly inspiring for those of us not yet ready (read: lacking the balls) to do [...]
Well, before I start talking about my prototype and game idea, I wanted to talk about how I got to that point. Ever since Project Wish, I have had a fairly active brain when it comes to game ideas. For the most part, during my work on PW, this creativity went towards PW’s goals, ideas and [...]
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