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Prototyping Begins

Now that you have your idea, and have chosen your technology, its time to get to work. As I said before, there are many reasons for a prototype. You will want to keep track of these to make sure that your prototype is progressing toward them, otherwise you are probably going to waste time.

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The contenders: some prototyping engines/toolsets

I will insert the disclaimer that this is by no means an exhaustive list. This list is more a list of things that I have compiled over the last few years, with my n00bish forays into game development. That being said, it’s a pretty good list, as I have spent quite a bit of time […]